Quickstart
FLOW3 – The Definitive Guide
Part I: Introduction and Fundamentals
Introduction (to be written)
Object-Oriented Programming
Essential Design Patterns (to be written)
Domain-Driven Design
Part II: Getting Started
Part III: Manual
Part IV: Deployment and Administration (to be written)
Part V: Appendixes
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FLOW3 – The Definitive Guide
Documentation
Part I: Introduction and Funda …
Part I: Introduction and Fundamentals
¶
Introduction (to be written)
Object-Oriented Programming
Why Object Orientation after all?
Classes and Objects
Inheritance of Classes
Visibilities: public, private and protected
Static Methods and Properties
Important design- and architectural patterns
Essential Design Patterns (to be written)
Domain-Driven Design
Creating a Ubiquitous Language
Modelling the domain
Life cycle of objects
How FLOW3 enables Domain-Driven Design
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